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Gaming Station

Jesse Silcott

Game Dev

Jesse Silcott is a dedicated game developer proficient in Unreal and Unity. With a strong passion for creating immersive gaming experiences, I specialize in game design and development for cross-platform projects.

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Recent Projects

Relic of the Hollow King | Unreal Engine | 2025

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PROJECT PORTFOLIO

01

Action RPG

Relic of the Hollow King

Developer

The kingdom of Eldros is crumbling under an ancient curse. You play as Kael, a warrior caught in a battle between guardians of balance and a cult seeking to awaken a sealed horror. Armed with a rune-etched blade and mystical relics, you’ll explore dungeons, ruins, and war-torn lands, solving puzzles and battling fierce enemies. Combat is fast-paced, requiring skillful swordplay, magic, and quick reflexes. Each dungeon holds powerful bosses tied to the Hollow King’s fate. The choices you make will determine whether Eldros is saved or lost forever. Built in Unreal Engine using C++.

02

Arcade

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Embark

Developer

Collect the jewels, fight the enemies, defeat the gauntlet. Inspired by the arcade classic Journey, Embark is a short and sweet arcade style game where the player racks up points by killing enemies and collecting each treasure from each room. Built as a console game from a Vulkan pipeline using EnTT and C++

03

FPS

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Stellar Conquest

Developer

Get your flag, kill your enemies, fight your way pick up powers. Choose your weapon and push your way through to capture your flag and get it back to headquarters. Build in Unity using C#.

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